![]() ![]() But implementing these unique aspects has created a gaming experience that you won’t soon forget. We take a look at Unfold Games’ DARQ: The Crypt DLC where developer Vlad gives us a look at some gameplay that requires you to use your head in unconventional ways. Without the ability to alter your perception so continuously, Darq could have become white noise in the indie-horror scene where so many developers are attempting to replicate the success Playdead has seen. This adds a level of urgency to the puzzle that few games have achieved in the past.īesides the fact that your vertigo may be triggered by this game (I speak from personal experience on that point), the physics-bending mechanics implemented by Unfold Games are truly unique and innovative. If you fail to solve the puzzle before she reaches the end of the hallway, you’ll be treated to a horrific scene of the woman lunging at you for the kill. Her head and body are bandaged like a mummy and, based on your first encounter with this woman earlier in the game, you know she means business. When the camera pans around the room, you’ll find that an old woman in a wheelchair is slowly wheeling towards where you start solving the maze. In addition to the timed and blind aspect of this puzzle, there’s another sinister element that’s sure to stick with you long after you’ve beaten the game. If you don’t have the maze solved already, you’ll waste precious time. This mechanic is expecting players to already solve the puzzle before they even start it because the brief moments you have to see your progress through the maze need to be used to memorize your next set of turns. Eventually, the camera will come back to show you where your peg has progressed for a few seconds, but it will continue panning, so you’d better remember the next few turns of the maze. Seems easy enough, right? Unfortunately, as soon as you start the maze, the camera will pan slowly around the room so that you can no longer see the maze. The objective is simple: get the peg to the center of the maze. Our protagonist Lloyd is presented with a large round labyrinth hanging on a wall. Timed puzzles are nothing new in gaming, but add to that your inability to see the puzzle for more than a few seconds, and you’ll suddenly find yourself in the most terrifying memory challenge ever. ![]() ![]() But the most unsettling game mechanic comes in the form of a puzzle near the end of the game. You may actually wonder how the game developers could possibly think of so many ways to alter your perception of reality. As the game continues to progress, more and more mind-bending and physics-defying mechanics are introduced. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |